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I Was Being Irony
Posts about Graphics and the Games Industry
Saturday, 8 May 2010
The Incredible Importance of Shadow Mapping
He looks scary enough as it is! :-)
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About Me
Graham Aldridge
I am a programmer at Geomerics, a graphics and lighting middleware company located in Cambridge, UK
In my spare time I maintain an open graphics API built on XNA:
www.codeplex.com/xen
View my complete profile
Blog Archive
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2010
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June
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May
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Film Squared
The Incredible Importance of Shadow Mapping
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April
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