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I Was Being Irony
Posts about Graphics and the Games Industry
Tuesday, 11 May 2010
Sometimes you mess up, sometimes it looks good.
Previously I'd mentioned the film approximation tone mapping equation. film(colour).
Well, this is what sqrt(film(colour*colour))
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I am a programmer at Geomerics, a graphics and lighting middleware company located in Cambridge, UK
In my spare time I maintain an open graphics API built on XNA:
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